About Me
Hello there,
I’m Daniel Schwarzenbach.
I’m a swiss software engineer studying at the University of Constance. My main interest lies in Web- and Game Development as well as Physics, Mathmatics and Computational-Sience. This website contains a subset off all the things I’ve created and learned.

Skils
Computer Sience
- Webdevelopment: Typescript, CSS, HTML, Angular, Quarto
- Parrallel Computing: MPI, OpenMP, Cuda, C++, Julia
- Betriebsysteme: Linux, Windows
- Databases: SQL, ER-Diagrams, Normalforms
Design
- 3D-Modeling: Blender
- Animation: A-Sprite, Blender, Adobe-After-Effects, Natron, DaVinci-Resolve
- Video-Cutting: Adobe-Premiere, DaVinci-Resolve
- Photo-Editing: Adobe-Photoshop, Affinity-Photo, Adobe-Lightroom
- Illustration: Affinity-Designer
Projects
Here you can see a selection of my biggest projects yet. To see all my projects and written articles you can navigate to the Blog Page: Blog
Theoretical Computer Science Package
Code
Julia
ComputerSience
Picnic Basket
Code
Angular
TypeScript
NodeJS
SQL
Five Knights against King Fredrick
Code
C++
Game
Senpai App Engine
Code
C++
Game
Heisenberg 3D Modell
Code
C++
Physics
Computational Sience
Tichu Card Game
Code
C++
Game
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