About Me

Hello there,

I’m Daniel Schwarzenbach.

I’m a swiss software engineer studying at the University of Constance. My main interest lies in Web- and Game Development as well as Physics, Mathmatics and Computational-Sience. This website contains a subset off all the things I’ve created and learned.

Skils

Computer Sience

  • Webdevelopment: Typescript, CSS, HTML, Angular, Quarto
  • Parrallel Computing: MPI, OpenMP, Cuda, C++, Julia
  • Betriebsysteme: Linux, Windows
  • Databases: SQL, ER-Diagrams, Normalforms

Design

  • 3D-Modeling: Blender
  • Animation: A-Sprite, Blender, Adobe-After-Effects, Natron, DaVinci-Resolve
  • Video-Cutting: Adobe-Premiere, DaVinci-Resolve
  • Photo-Editing: Adobe-Photoshop, Affinity-Photo, Adobe-Lightroom
  • Illustration: Affinity-Designer

Math & Physics

  • Documentation: Latex, Quarto
  • Simulation: C++, Julia, Finite Element/Difference Methods

Projects

Here you can see a selection of my biggest projects yet. To see all my projects and written articles you can navigate to the Blog Page: Blog

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